NOEND | UPDATE 0.2 BETA
The time has come for the release of NOEND’s second BETA version! With this update, not only the game has been updated, but also the design of the main page and a proper cover for the game. I tried my best :)

This update will significantly improve the gameplay experience and give a better idea of what the full release will look like. There are still some debatable elements that I will either remove or improve by the end of the development cycle, but for now, I’ll leave them as they are—specifically some of the characters in the shop.
I hope you enjoy the new update! As usual, if you’re interested, please add the game to your collection and leave a comment with any suggestions :D
Most Interesting Changes
New Interactive Leveling System
This system will be much more fun and interactive than usual UI interactions. To level up, you’ll need to visit the local “market,” which contains many altars. By making offerings, you will upgrade your skills, which will help you in boss battles.


New, More Detailed Settings
The settings have been completely redesigned to be clearer and more user-friendly—and most importantly, more subtle! New graphics settings and mouse sensitivity adjustments have been added.
Optimization
Certain tweaks were made to improve overall performance.
Linux and Mac OS Support
Version 0.2 BETA and all future versions will be available for Windows, Linux, and Mac OS.
Spanish Localization
Spanish-speaking players can now enjoy the project without language barriers.
Bug Fixes
- Dialogue volume is no longer too loud; previously, it was unaffected by sound settings.
- Version migration system: the game will attempt to transfer your saves from older versions to new ones, adapting them to the new version requirements.
- Fixed configuration creation when starting a new game (unfortunately, if you played 0.1 BETA, you’ll need to start a new save; the game will automatically prompt you to create one).
- Fixed bugs related to skill usage in the arena (for example, regeneration wasn’t working).
- Fixed the issue with inconsistent experience points assignment after death—now you are guaranteed to receive experience points after defeating a boss.

Files
Get NOEND: The endless loop
NOEND: The endless loop
An endless loop of battles to save the world
| Status | In development |
| Author | ShizzaHo Games |
| Genre | Shooter, Action |
| Tags | 3D, Atmospheric, Boss battle, Bullet Hell, First-Person, Low-poly, Roguelike, Singleplayer, vampire-like |
| Languages | English, Spanish; Castilian, Spanish; Latin America, Russian |
More posts
- NOEND | DEV LOG №132 days ago
- NOEND is available in beta37 days ago
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